Don’t forget the single screw at the edge of the DS slot. Remove the two rubber covers on the top to get to the two screws there. Begin with the battery cover, remove the battery and remove the screws under the battery. Use a tri wing screw driver and a small phillips screw driver to remove the back of the bottom part of the DS Lite. These are often sold for parts and are the perfect candidates for a macro. Nintendo DS Lites are notorious for broken hinges, cracked screens, and damaged shells. I was recently approached by Hand Held Legend to put together a brief, basic guide on how I build these and I gladly accepted. Not satisfied with this, I started making two speaker versions of my macros and this has become one of the most appreciated features of my builds. The other interesting I realized is that macros mostly had one speaker and the use of headphones was encouraged. When I started building these macros and posting the pictures, I realized how much people liked to personalize their handhelds, so I began creating many distinct color combinations and utilizing many different acrylic rods (the light tubes) to produce a stunning final result. The distinct feature of the “Neon Advance” is the light tube that adorns it between the hinge posts.Ī few months later, inspired by Joe Bleep’s masterpiece and motivated by YouTube channels like “ This Does Not Compute” and “ The Retro Future”, I began my modding journey and eventually got the confidence to build my first Game Boy Macro. 胡凡 liked Low Cost Open Source Eye Tracking.In 2018 Joe Bleeps created the “Neon Advance” and I immediately fell in love with it! The “Neon Advance” is basically a Game Boy Macro – a modified Nintendo DS Lite that is meant to play Game Boy Advance Games.胡凡 liked HPDL1414 Micro Clock with Arduino.Ken Yap wrote a comment on The Great Resistor.胡凡 liked Hardware-orientated mesh networks.pascal.amesland liked Simple Universal Modem.C on Decoding Rediscovered Rope Memory From The Apollo Guidance Computer.Ralph Shoop on Commodore Datasette Does Its Own Calibration.Gregg Eshelman on Commodore Datasette Does Its Own Calibration.neffo on Commodore Datasette Does Its Own Calibration.Gregg Eshelman on IR Remote Tester Helps You Crack The Code.TG on How Those NES DIP Chips Were Reduced To QFNs.Make Your Pi Moonlight As A Security Camera 21 Comments Posted in Nintendo DS Hacks Tagged game boy advance, Game Boy Macro, Nintendo DS Post navigation Unfortunately, it seems like the modification is much harder to pull off on the DS Lite, so it wouldn’t be compatible with the slick Game & Watch styled Game Boy Macro we covered recently. This hack is only possible because the two displays on the DS are identical beyond the touch overlay, which as we learned during a previous deep-dive into the technology behind this revolutionary handheld, was a trick Nintendo used to squeeze as much performance as they could out of its relatively meager 3D hardware. In the video below, demonstrates the concept with New Super Mario Bros, which would otherwise be unplayable as the action usually is shown on the top screen. Interestingly, the touch panel still works the same regardless of which video feed is being pipped in so if you memorize which areas need to be touched to perform different actions, you don’t even need to flip the images. With the ability to switch between them at will, a large number of DS games are perfectly playable with just one screen. Now, this won’t do you any good on games that make constant use of both the top and bottom DS displays, but for many titles, the bottom screen was used for little more than a map or inventory display that you only need to glance at occasionally. With just three wires and a simple switch, you can select which signal gets fed into the bottom screen in real-time with no image degradation. It turns out that there are two test points on the original DS motherboard where you can pick up the signal for the top and bottom screens respectively. But as shows, it’s actually possible to play DS games on a Game Boy Macro if you do a little extra soldering. Naturally, DS games that were designed to use both screens would no longer be playable. Building a so-called “Game Boy Macro” is a great way to salvage a Nintendo DS that has a broken hinge or top screen, as the system only needs the lower display to play Game Boy Advance games.
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